lara croft go造句
例句與造句
- Apple recognized " Lara Croft Go " with one of its 2016 Apple Design Awards.
- "Lara Croft Go " was announced in June 2015, during Square Enix's E3 2015 press conference.
- A successor set within the " Tomb Raider " franchise, titled " Lara Croft Go ", was released in August 2015.
- In addition, the mobile puzzle game " Lara Croft Go " was created to both give a different gameplay experience and evoke classic " Tomb Raider " games.
- It is a puzzle-based game in the same fashion as Square Enix Montreal's previous mobile titles, " Hitman Go " and " Lara Croft Go ".
- It's difficult to find lara croft go in a sentence. 用lara croft go造句挺難的
- While levels in " Hitman Go " were restricted to the horizontal plane, " Lara Croft Go " adds vertical movement with steps, cliff faces, and climbable terrain incorporated into the level design.
- By the same token, predecessors such as " Lara Croft Go " hid treasures in its background such that players would revisit its levels, but " Deus Ex Go " had little to interest players besides its primary mission.
- Compared to the previous game, the developers wanted " Lara Croft Go " puzzles to have fewer elements and be completely visible without scrolling, such that the player could see puzzles in their entirety and focus instead on solving for the correct sequence.
- Ray Carsillo ( " Electronic Gaming Monthly " ) criticized the game's departure from " Hitman Go " strict board game motif and described " Lara Croft Go " art style as a " cheap . . . knockoff " of the series.
- The game follows the format of " Hitman Go " ( 2014 ) and " Lara Croft Go " ( 2015 ), in which Square Enix Montreal distilled major motifs from the games'respective series to fit turn-based, touchscreen, puzzle gameplay.
- "Lara Croft Go " was developed by Square Enix Montreal, a studio that was founded to develop a ideation, Lutz convinced Routon to work on a turn-based " Hitman " game, which became " Hitman Go ", and released to what the developers considered a positive response.
- "Deus Ex Go " follows the premise behind Square Enix Montreal's previous " Go " mobile series titles " Lara Croft Go " ( 2015 ) and " Hitman Go " ( 2014 ) in distilling the essence of the series'core gameplay for turn-and touchscreen-based puzzles.
- The critical success of " Hitman Go " and its successor " Lara Croft Go " ( 2015 ), along with the commercial success of " Sniper " led the studio to create its latest title, " Deus Ex Go " ( 2016 ), with intention of combining the best elements of all their prior games.